Nickolas Barrantes

Profile

Technical leader merging software engineering expertise with creative innovation and product development. Driven by thoughtful problem-solving and impactful solutions. Proven track record of leading cross-functional teams and driving technological transformation.

Experience

Senior Software Engineer | Biamp | Beaverton, OR | 2023-Current

  • Developed proof-of-concept spatial computing applications integrating the RoomPlan API, ARKit, and custom AI models
  • Contributed heavily to technical planning and implementation of cloud-based control systems using NATS for enterprise device management
  • Led software ecosystem unification strategy with Product Management

Software Engineer IV | Biamp | Beaverton, OR | 2022-2023

  • Led controls products group across .NET, iOS, Android, and embedded C++ platforms, managing a distributed international team of contractors
  • Designed and launched a modern SwiftUI iOS/iPadOS/visionOS application for remote system control, replacing a legacy Objective-C codebase
  • Contributed to developer operations, software, firmware, and product objectives while mentoring junior engineers and interns

Contract Software Engineer III | Biamp | Beaverton, OR | 2021-2022

  • Hired under contract to help finalize release of a new distributed commercial audio solution
  • Transitioned to FTE within months. Worked to synchronize firmware, software, web, and QA teams to advance product objectives quickly
  • Took ownership of large scale testing facilities, leading expansion efforts and greatly improving data collection techniques and tooling
  • Recognized internally and awarded for exceptional contributions to product

Software Engineer | Zensortron | Dallas, TX | 2018-2020

  • Designed and developed multiple .NET/WPF applications for control and support of downhole navigation hardware
  • Updated older, monolithic .NET projects to the MVVM architectural pattern
  • Responsible for all UI design, software architecture, and feature implementation
  • Managed evolving feature sets against ongoing hardware iterations
  • Built internal iOS application for remote control of downhole MWD devices

Creative | THINK THINK THINK | Salem, OR | 2017-2018

  • Led the content creation and delivery process on projects for a number of Pacific Northwest brands
  • Clients included political campaigns, security companies, and hard cider

Embedded Systems Developer | HRL Laboratories | Malibu, CA | 2016-2017

  • Worked on a cutting-edge sensor fusion project for downhole navigation
  • Tasked with firmware development, implementation, and testing
  • Updated and documented existing firmware designs, and contributed to later software development
  • Assisted with PCB layouts

Technical Skills

Software Development

Languages: Swift, SwiftUI, C#, C++, C, Python
Frameworks: .NET, WPF, WinForms, RealityKit, ARKit, RoomPlan, VisionKit
Infrastructure: NATS, REST, GraphQL, Git
Tools: Visual Studio, Xcode, VSCode, DevExpress

Embedded Systems

Protocols: CAN, UART, SPI, I2C, AVB, Dante
Hardware: PIC Microcontrollers, ESP32, Tesira Forte DSP
Design: Altium Designer, PCB Layout

Creative Technology

Realtime: TouchDesigner, PureData, Max, Processing
Game Engines: Unity, Unreal Engine
Audio Production: Ableton Live, Logic Pro
Video & Design: DaVinci Resolve, Adobe Creative Suite