Nickolas
Barrantes
Profile
Software engineer and technical leader at the intersection of hardware, software, and creative technology. 8+ years building integrated audio/video/control systems—from firmware to cloud, with deep experience in product ownership, release management, and cross-functional team leadership. Music producer and creative technologist interested in the design of tools for creative work—audio, video, spatial computing, and the interfaces that bridge intention and output.
Experience
Product Owner, Staff Software Engineer | Biamp | Beaverton, OR | 2026-Current
- Product owner for Biamp Workplace Control, an intelligent AV automation platform that replaces traditional programming-heavy tools (Biamp Project Designer, Crestron SIMPL/VT-PRO, Q-SYS Control)—integrators can stand up a custom touchscreen control interface in under a minute via WYSIWYG drag-and-drop, then scale to advanced logic when needed
- Defined and drove the Control Designer node-editor programming model: a visual data-routing and macro system where any node converts into a user-editable Lua script, backed by in-app debugging and simulation
- Delivered live introspection tooling that lets integrators tap into a running system and observe data flowing on any edge or node, internal or external, turning formerly opaque systems into debuggable ones
- Set technical direction and owned architectural decisions for control products across firmware, desktop, mobile, and embedded deliverables
- Mentor engineers and provide guidance across distributed international teams, growing the group's capability in distributed systems and platform design
Product Owner, Senior Software Engineer | Biamp | Beaverton, OR | 2023-2026
- Designed and implemented a dynamic control plane for distributed systems using NATS—an ECS-inspired architecture enabling runtime capability discovery and type-safe communication between arbitrary participants without compile-time coupling
- Owned backlog, user stories, and sprint planning for the commercial AV control platform—coordinating releases across firmware and multiple software products
- Prototyped spatial computing applications integrating ARKit, RoomPlan, and custom ML models for AR-based acoustic simulation and device placement—work underlying a patent application (co-inventor)
- Bridged technical and business stakeholders through regular communication on product status, risks, and delivery timelines
Software Engineer IV | Biamp | Beaverton, OR | 2022-2023
- Led controls products group across .NET, iOS, Android, and embedded C++ platforms, managing a distributed international team of contractors
- Designed and launched SwiftUI iOS/iPadOS/visionOS application for remote control of Biamp and 3rd party devices, replacing legacy Objective-C codebase
- Coordinated releases across firmware, desktop software, and mobile applications while contributing to developer operations and product objectives
- Mentored junior engineers and interns
Contract Software Engineer III | Biamp | Beaverton, OR | 2021-2022
- Built out large scale testing infrastructure for distributed audio systems with 150+ networked devices. Designed custom hardware test fixtures using modified cabling and patch bays to route analog audio signals, combined with DSP-based audio analysis triggering automated Python data collection scripts
- Developed automated testing for critical performance metrics including AVB stream timing, audio setup/teardown latency, and emergency muting across various network topologies—enabling validation of quality standards regardless of system size or configuration
- Created modular test racks deployable throughout facility, allowing developers and QA to validate firmware and software changes in realistic network conditions
- Synchronized firmware, software, web, and QA teams to rapidly advance product objectives
- Collaborated hands-on with in-house manufacturing team during release windows to support tooling, debug firmware/software issues, and ensure production quality
- Transitioned from contract to full-time within months. Multiple performance awards for software and testing infrastructure work
Software Engineer | Zensortron | Dallas, TX | 2018-2020
- Designed and developed multiple .NET/WPF applications for control and support of downhole navigation hardware (MWD systems)
- Responsible for all UI design, software architecture, and feature implementation.
- Managed evolving feature sets against ongoing hardware iterations
- Refactored monolithic .NET codebases to MVVM architectural pattern.
- Built internal iOS SwiftUI application for remote control of downhole devices
Creative | THINK THINK THINK | Salem, OR | 2017-2018
- Led content creation and delivery for Pacific Northwest brands including political campaigns, security companies, and beverage brands
Embedded Systems Developer | HRL Laboratories | Malibu, CA | 2016-2017
- Firmware development, implementation, and testing for cutting-edge sensor fusion project (downhole navigation)
- Updated and documented existing firmware designs. Assisted with PCB layouts in Altium Designer