Nickolas
Barrantes

Profile

Software engineer and technical leader at the intersection of hardware, software, and creative technology. 8+ years building integrated audio/video/control systems—from firmware to cloud, with deep experience in product ownership, release management, and cross-functional team leadership. Music producer and creative technologist interested in the design of tools for creative work—audio, video, spatial computing, and the interfaces that bridge intention and output.

Experience

Product Owner, Senior Software Engineer | Biamp | Beaverton, OR | 2023-Current

  • Architected dynamic control plane for distributed systems using NATS—ECS-inspired architecture enabling runtime capability discovery and type-safe communication between arbitrary participants without compile-time coupling
  • Manage backlog, user stories, and sprint planning for commercial AV control platform—coordinate releases across firmware and multiple software products
  • Developed proof-of-concept spatial computing applications integrating ARKit, RoomPlan API, and custom AI models
  • Bridge technical and business stakeholders through regular communication on product status, risks, and delivery timelines

Software Engineer IV | Biamp | Beaverton, OR | 2022-2023

  • Led controls products group across .NET, iOS, Android, and embedded C++ platforms, managing a distributed international team of contractors
  • Designed and launched SwiftUI iOS/iPadOS/visionOS application for remote control of Biamp and 3rd party devices, replacing legacy Objective-C codebase
  • Coordinated releases across firmware, desktop software, and mobile applications while contributing to developer operations and product objectives
  • Mentored junior engineers and interns

Contract Software Engineer III | Biamp | Beaverton, OR | 2021-2022

  • Built out large scale testing infrastructure for distributed audio systems with 150+ networked devices. Designed custom hardware test fixtures using modified cabling and patch bays to route analog audio signals, combined with DSP-based audio analysis triggering automated Python data collection scripts
  • Developed automated testing for critical performance metrics including AVB stream timing, audio setup/teardown latency, and emergency muting across various network topologies—enabling validation of quality standards regardless of system size or configuration
  • Created modular test racks deployable throughout facility, allowing developers and QA to validate firmware and software changes in realistic network conditions
  • Synchronized firmware, software, web, and QA teams to rapidly advance product objectives
  • Collaborated hands-on with in-house manufacturing team during release windows to support tooling, debug firmware/software issues, and ensure production quality
  • Transitioned from contract to full-time within months. Multiple performance awards for software and testing infrastructure work

Software Engineer | Zensortron | Dallas, TX | 2018-2020

  • Designed and developed multiple .NET/WPF applications for control and support of downhole navigation hardware (MWD systems)
  • Responsible for all UI design, software architecture, and feature implementation. Managed evolving feature sets against ongoing hardware iterations
  • Refactored monolithic .NET codebases to MVVM architectural pattern. Built internal iOS SwiftUI application for remote control of downhole devices

Creative | THINK THINK THINK | Salem, OR | 2017-2018

  • Led content creation and delivery for Pacific Northwest brands including political campaigns, security companies, and beverage brands

Embedded Systems Developer | HRL Laboratories | Malibu, CA | 2016-2017

  • Firmware development, implementation, and testing for cutting-edge sensor fusion project (downhole navigation)
  • Updated and documented existing firmware designs. Assisted with PCB layouts in Altium Designer

Technical Skills

Software Development

Current: Swift, SwiftUI, C#, .NET, RealityKit, ARKit, RoomPlan, VisionKit, NATS, Redis, GraphQL, Git, Xcode, Visual Studio, VSCode
Past Experience: C++, C, Python, WPF, REST

Embedded Systems & Audio Hardware

Current: Dante, AVB, manufacturing collaboration
Past Experience: PIC microcontrollers, ESP32, CAN, UART, SPI, I2C, Altium Designer, PCB layout

Product Management

Current: Agile/Scrum, Jira, Confluence, release planning, backlog management, sprint planning, stakeholder communication

Music Production & Creative Technology

Current: Ableton Live (20+ years), extensive experience with DAWs, NLEs, and audio production workflows
Past Experience: TouchDesigner, Max, PureData, Processing, Unity, Unreal Engine

Currently Use & Love

Teenage Engineering OP-XY, Telepathic Instruments Orchid, Sherman Filterbank V2, Apple Vision Pro, Fujifilm X100VI, Death by Audio Echo Dream 2, ZVEX Instant Lo-Fi Junky